(spell edits) Tags: Visual edit apiedit |
(Updated spell info for various spells. I encourage anyone who has the time to add to this page. IT NEEDS MAJOR UPDATING STILL!!!!) Tags: Visual edit apiedit |
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| style="text-align:center;"|[[File:Explosive_Shield.png|right]] |
| style="text-align:center;"|[[File:Explosive_Shield.png|right]] |
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− | |Blue |
+ | |Blue |
|Explosive Shield |
|Explosive Shield |
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|2 |
|2 |
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|Absorbs damage until depleted then explodes dealing damage to nearby buildings |
|Absorbs damage until depleted then explodes dealing damage to nearby buildings |
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⚫ | |||
|Warriors |
|Warriors |
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⚫ | |||
+ | | |
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+ | |White |
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+ | |Lethal Barrier |
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+ | |2 |
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+ | |Renamed version of white Explosive Shield |
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+ | |[[Tarand]] and [[Sage]] exclusive |
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|- |
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| style="text-align:center;"|[[File:Fireball.png|right]] |
| style="text-align:center;"|[[File:Fireball.png|right]] |
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|Red |
|Red |
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|Intimidating Roar |
|Intimidating Roar |
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− | | |
+ | |2 |
|Damages and weakens buildings hit for entire battle |
|Damages and weakens buildings hit for entire battle |
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|Warriors |
|Warriors |
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|Red |
|Red |
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|Reverse Projectiles |
|Reverse Projectiles |
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− | | |
+ | |2 |
|Reflects incoming projectiles back on the attackers |
|Reflects incoming projectiles back on the attackers |
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|Sorcerers |
|Sorcerers |
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| style="text-align:center;"|[[File:Summon_Warrior.png|right]] |
| style="text-align:center;"|[[File:Summon_Warrior.png|right]] |
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|Red |
|Red |
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+ | (white at one point) |
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|Summon Warrior |
|Summon Warrior |
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|3 |
|3 |
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|Summons a [[Spectral Warrior Dragon]] to fight for you |
|Summons a [[Spectral Warrior Dragon]] to fight for you |
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+ | |||
+ | [[Kinnarus]] was first introduced with a white Summon Warrior, until a spell 'remodel' was made, replacing it with Dodo Guardian |
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|Sorcerers |
|Sorcerers |
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|- |
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Line 200: | Line 209: | ||
|Blue |
|Blue |
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|Thunderstorm |
|Thunderstorm |
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− | | |
+ | |2 |
|Summon a cloud that will rain lightning bolts on buildings within range |
|Summon a cloud that will rain lightning bolts on buildings within range |
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|Sorcerers |
|Sorcerers |
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Line 214: | Line 223: | ||
|Blue |
|Blue |
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|Vampiric Touch |
|Vampiric Touch |
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− | | |
+ | |3 |
|When active, gain Health and Rage on building destruction. |
|When active, gain Health and Rage on building destruction. |
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|Warriors |
|Warriors |
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|Red |
|Red |
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|Death Gaze |
|Death Gaze |
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− | | |
+ | |1 |
|Deal enough damage to 1 hit K.O. most buildings |
|Deal enough damage to 1 hit K.O. most buildings |
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|Hunters |
|Hunters |
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Line 242: | Line 251: | ||
|Blue |
|Blue |
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|Rising Phoenix |
|Rising Phoenix |
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− | | |
+ | |2 |
|If dragon dies during duration, springs back to life. Gains 80% health back, damages buildings in surrounding area |
|If dragon dies during duration, springs back to life. Gains 80% health back, damages buildings in surrounding area |
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+ | |Sorcerers |
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⚫ | |||
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| |
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|Blue |
|Blue |
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|Crystalline Shield |
|Crystalline Shield |
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− | | |
+ | |2 |
|Several shards of ice protect you |
|Several shards of ice protect you |
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|Hunters |
|Hunters |
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|White |
|White |
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|Ice Shock |
|Ice Shock |
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− | | |
+ | |0 |
|Freezes and damages buildings in affected area |
|Freezes and damages buildings in affected area |
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− | |[[Phasmos]] exclusive |
+ | |[[Phasmos]] and [[Fae]] exclusive |
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|- |
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| |
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− | |Blue |
+ | |Blue and White |
|Sacrifice |
|Sacrifice |
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|0 |
|0 |
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− | |Take damage but gain rage |
+ | |Take damage but gain rage immediately |
+ | |||
⚫ | |||
|Warriors and Hunters |
|Warriors and Hunters |
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Revision as of 20:35, 27 June 2017
Dragon abilities are the special skills dragons have. These skills vary per dragon and are usually specific to certain classes. Abilities may be offensive, defensive or passive.
Dragon abilities are classified into color classes. Typically, active abilities' icons immediately tell the color class, while passive abilities' icons have a grey shield surrounding the orange icon.
Red abilities can be cast but will have no effect when it targets a building inside the protection zone of a Red Mage Tower. E.g., Chain Lightning can be cast on a building inside the protection zone of a Red Mage Tower, however the spell will do no damage, there will be a pop up text "Blocked" and the spell will still consume dragon rage. There are exceptions, such as Summon Warrior, where the spell can be cast and the spectral Warrior Dragon will still be summoned despite being inside a Red Mage Tower protection zone or Self Destruct, which still does full damage to buildings outside the protection zone of a Red Mage Tower.
Blue abilities cannot be cast once the dragon enters the protection zone of a Blue Mage Tower (unlike red abilities which can still be cast although they will be blocked by the Red Mage Tower).
Icon | Color | Skill | Rage Count | Description | Class |
---|---|---|---|---|---|
Passive | Archer Resist | Resists Archer Towers | All | ||
Passive | Cannon Resist | Resists Cannon Towers | All | ||
Passive | Ballista Resist | Resists Ballista Towers | All | ||
Red | Chain Lightning | 2 | Strikes buildings with lightning that chains randomly | Hunters & Sorcerers | |
Blue | Cloak | 1 | Dragon becomes invisible and cannot be targeted until it attacks | Hunters | |
Blue | Cure Poison | 1 | Removes poison and prevents poison effects from being applied for the next few seconds | Warriors | |
Blue | Evasion | 2 | Dragon moves quickly over buildings and have a chance to dodge incoming projectiles | Hunters | |
Blue | Explosive Shield | 2 | Absorbs damage until depleted then explodes dealing damage to nearby buildings | Warriors | |
White | Lethal Barrier | 2 | Renamed version of white Explosive Shield | Tarand and Sage exclusive | |
Red | Fireball | 2 | Deals damage to all buildings in affected area | Sorcerers | |
Red | Freeze | 2 | Freezes buildings in affected area | Sorcerers | |
Fireball Attack | Tap repeatedly to deal damage | Hunters | |||
Flamethrower Attack | Hold and Drag to deal damage | Warriors | |||
Blue | Havoc | 3 | Deals greatly increased damage with its attacks | Hunters | |
Blue | Chaos | 2 | Dragon deals greatly increased damage with its attacks | Tengu exclusive | |
Red | Intimidating Roar | 2 | Damages and weakens buildings hit for entire battle | Warriors | |
Red | Lockdown | 1 | Disables a building until the next time it takes damage | Hunters | |
Lock On attack | Swipe to attack up to 3 targets | Sorcerers | |||
Blue | Rejuvenate | 2 | Restores dragon's health over time | Warriors | |
Red | Reverse Projectiles | 2 | Reflects incoming projectiles back on the attackers | Sorcerers | |
Red | Self Destruct | 2 | Self destructs and deals tremendous damage to every tower in the area | Hunters | |
Blue | Battle Cry | 3 | Increases damage of the user and next dragon to attack | Warriors and Hunters | |
Red | Healing Mark | Places a mark on a building, healing the dragon that destroys it | Hunters | ||
Blue | Stoneskin Shield | 2 | Greatly reduces damage taken | Warriors | |
Blue | Invincibility Shield | 2 | Dragon becomes invincible briefly | Sorcerers | |
Passive | Storm Resist | Resists Storm Towers | Sorcerers & Warriors | ||
Red
(white at one point) |
Summon Warrior | 3 | Summons a Spectral Warrior Dragon to fight for you
Kinnarus was first introduced with a white Summon Warrior, until a spell 'remodel' was made, replacing it with Dodo Guardian |
Sorcerers | |
Blue | Thunderstorm | 2 | Summon a cloud that will rain lightning bolts on buildings within range | Sorcerers | |
Blue | Wind Wall | 2 | Deflects incoming projectiles | Warriors | |
Blue | Vampiric Touch | 3 | When active, gain Health and Rage on building destruction. | Warriors | |
Red | Death Gaze | 1 | Deal enough damage to 1 hit K.O. most buildings | Hunters | |
Active | Steal Essence | Grants a spell based on last tower destroyed | Hunters | ||
White | Spell flux | 2 | Overload and destroy a nearby mage tower | Warriors and Sorcerers | |
Blue | Rising Phoenix | 2 | If dragon dies during duration, springs back to life. Gains 80% health back, damages buildings in surrounding area | Sorcerers | |
Blue | Northern Lights | 2 | Invincibility Shield that grants either healing or rage marks when destroyed Light - Healing marks, Dark - Rage marks | Sorcerers | |
Red | Southern Cross | 3 | Deals damage to buildings, and restores either health or rage
Light - restores Health, Dark - restores Rage |
Sorcerers | |
White | Celestial Dance | 0 | Alters nature of your spells to be light or dark versions | Aquileas and Austeros exclusive | |
Passive | Cosmic Energy | When Celestial Dance is used, removes all debuffs if HP is higher than 50% | Aquileas and Austeros exclusive | ||
Blue | Crystalline Shield | 2 | Several shards of ice protect you | Hunters | |
White | Superheated Breath | 1 | Increases flamethrower's damage by 20% for 3s; Mehaten's unique trait grants 20% extra solar energy, becomes piercing breath after Radiance, allowing it to pierce Ice Turret/Storm Tower shields | Warriors | |
Passive | Trebuchet Resist | Resist Trebuchets | All | ||
Passive | Spitfire Turret Resist | Resist Fire Turrets | All | ||
Passive | Ice Turret Resist | Resist Ice Turrets | All | ||
Blue | Heat Shield | 2 | Reduces incoming damage by 40%, heals 20% health over time, deals 8% maxHP on expire; unique Mehaten skill adds 25 solar power when hit by Fire Turret, becomes Blast Shield after Radiance, incinerating projectiles and initially dealing damage to buildings | Warriors | |
Passive | Lightning Resist | Resist Lightning Towers | All | ||
White | Ice Shock | 0 | Freezes and damages buildings in affected area | Phasmos and Fae exclusive | |
Blue and White | Sacrifice | 0 | Take damage but gain rage immediately | Warriors and Hunters | |
Red | Elemental Mayhem | 2 | Causes Lighting and Storm towers to attack each other | Sorcerers | |
Red, Blue | Frozen Tomb | 2, 1 | First cast freezes buildings. Second cast shatters buildings and grants a shield | Sorcerers | |
Red | Crumble To Dust | 2 | Weaken an entire island. Buildings hit deal 50% damage, and take 150% damage | Hunters | |
Red and White | Dreadful Roar | 2 | Inflict nearby buildings with gloom clouds, dealing damage over time
White is Algor exclusive |
Warriors | |
Passive | Daybreak | Absorbs solar energy from damaged buildings, used to cast Radiance
5/tower, max 100 |
Mehaten exclusive | ||
Blue | Radiance | 0 | Unleash the fury of the sun to transform; destroys any projectiles in air, deals 8% maxHP, heals 21% maxHP; flamethrower attack becomes Solar Breath, dealing 15% extra damage | Mehaten exclusive | |
Active | Apophet's Shadow | Has Apophet's shadow fight for you, absorbing 1/3 damage, Lock-On damage increased, benefits lost once shadow is killed | Apophet exclusive | ||
White | Nightfall | 1 | Increases Rage generation rate, empowering next spell used (becomes white if not and doesn't consume rage) | Apophet exclusive | |
Blue | Time Shift/Rewind | Using temporal energy, become an invulnerable cloud, can cast spells during Time Shift, attack to cancel. Rewind becomes available aftreward, sending you back to where Time Shift was cast | Hauheset exclusive | ||
Passive | Borrowed Time | Grants Temporal Energy Shards at 2/sec. Shards used to cast Rewind after Time Shift, or stay alive for several seconds after death.
4s per shard |
Hauheset exclusive | ||
White | Desicating Sandstorm | 1 | Launch constricting sand, deals 13% MaxHP, prevents launch/blocking of spells until damage is taken | Hunters |