No edit summary Tags: Visual edit apiedit |
No edit summary Tags: Visual edit apiedit |
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{| class="wikitable sortable" |
{| class="wikitable sortable" |
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! scope="col" class="unsortable" | Icon |
! scope="col" class="unsortable" | Icon |
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+ | !Color |
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! scope="col" | Skill |
! scope="col" | Skill |
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! scope="col" | Description |
! scope="col" | Description |
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|- |
|- |
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| style="text-align:center;"|[[File:Archer_Resist.png|right]] |
| style="text-align:center;"|[[File:Archer_Resist.png|right]] |
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+ | | |
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|Archer Resist |
|Archer Resist |
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|Resists Archer Towers |
|Resists Archer Towers |
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|- |
|- |
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| style="text-align:center;"|[[File:Ballista_Resist.png|right]] |
| style="text-align:center;"|[[File:Ballista_Resist.png|right]] |
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+ | | |
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|Ballista Resist |
|Ballista Resist |
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|Resists Ballista Towers |
|Resists Ballista Towers |
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|- |
|- |
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| style="text-align:center;"|[[File:Chain_Lightning.png|right]] |
| style="text-align:center;"|[[File:Chain_Lightning.png|right]] |
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+ | |Red |
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|Chain Lightning |
|Chain Lightning |
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|Strikes buildings with lightning that chains randomly |
|Strikes buildings with lightning that chains randomly |
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|- |
|- |
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| style="text-align:center;"|[[File:Cloak.png|right]] |
| style="text-align:center;"|[[File:Cloak.png|right]] |
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+ | |Blue |
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|Cloak |
|Cloak |
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|Dragon becomes invisible and cannot be targetted until it attacks |
|Dragon becomes invisible and cannot be targetted until it attacks |
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|- |
|- |
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| style="text-align:center;"|[[File:Cure_Poison.png|right]] |
| style="text-align:center;"|[[File:Cure_Poison.png|right]] |
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+ | |Blue |
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|Cure Poison |
|Cure Poison |
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|Removes poison and prevent poison effects from being applied for the next few seconds |
|Removes poison and prevent poison effects from being applied for the next few seconds |
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|- |
|- |
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| style="text-align:center;"|[[File:Evasion.png|right]] |
| style="text-align:center;"|[[File:Evasion.png|right]] |
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+ | |Blue |
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|Evasion |
|Evasion |
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|Dragon moves quickly over buildings and have a chance to dodge incoming projectiles |
|Dragon moves quickly over buildings and have a chance to dodge incoming projectiles |
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|- |
|- |
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| style="text-align:center;"|[[File:Explosive_Shield.png|right]] |
| style="text-align:center;"|[[File:Explosive_Shield.png|right]] |
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+ | |Blue |
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|Explosive Shield |
|Explosive Shield |
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|Absorbs damage until depleted then explodes dealing damage to nearby buildings |
|Absorbs damage until depleted then explodes dealing damage to nearby buildings |
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|- |
|- |
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| style="text-align:center;"|[[File:Fireball.png|right]] |
| style="text-align:center;"|[[File:Fireball.png|right]] |
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+ | |Red |
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|Fireball |
|Fireball |
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|Deals damage to all buildings in affected area |
|Deals damage to all buildings in affected area |
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|- |
|- |
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| style="text-align:center;"|[[File:Fireball_Attack.png|right]] |
| style="text-align:center;"|[[File:Fireball_Attack.png|right]] |
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+ | | |
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|Fireball Attack |
|Fireball Attack |
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|Tap repeatedly to deal damage |
|Tap repeatedly to deal damage |
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|- |
|- |
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| style="text-align:center;"|[[File:Flamethrower_Attack.png|right]] |
| style="text-align:center;"|[[File:Flamethrower_Attack.png|right]] |
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+ | | |
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|Flamethrower Attack |
|Flamethrower Attack |
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|Hold and Drag to deal damage |
|Hold and Drag to deal damage |
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|- |
|- |
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| style="text-align:center;"|[[File:Havok.png|right]] |
| style="text-align:center;"|[[File:Havok.png|right]] |
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+ | |Blue |
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|Havok |
|Havok |
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|Deals greatly increased damage with its attacks |
|Deals greatly increased damage with its attacks |
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|- |
|- |
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| style="text-align:center;"|[[File:Lockdown.png|right]] |
| style="text-align:center;"|[[File:Lockdown.png|right]] |
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+ | |Red |
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|Lockdown |
|Lockdown |
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|Disables a building until the next time it takes damage |
|Disables a building until the next time it takes damage |
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|- |
|- |
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| style="text-align:center;"|[[File:Lock_On_Attack.png|right]] |
| style="text-align:center;"|[[File:Lock_On_Attack.png|right]] |
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+ | | |
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|Lock On attack |
|Lock On attack |
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|Swipe to attack up to 3 targets |
|Swipe to attack up to 3 targets |
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|- |
|- |
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| style="text-align:center;"|[[File:Rejuvenate.png|right]] |
| style="text-align:center;"|[[File:Rejuvenate.png|right]] |
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+ | |Blue |
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|Rejuvenate |
|Rejuvenate |
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|Restores dragon's health over time |
|Restores dragon's health over time |
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|- |
|- |
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| style="text-align:center;"|[[File:Reverse_Projectiles.png|right]] |
| style="text-align:center;"|[[File:Reverse_Projectiles.png|right]] |
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+ | |Red |
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|Reverse Projectiles |
|Reverse Projectiles |
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|Reflects incoming projectiles back on the attackers |
|Reflects incoming projectiles back on the attackers |
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|- |
|- |
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| style="text-align:center;"|[[File:Self_Destruct.png|right]] |
| style="text-align:center;"|[[File:Self_Destruct.png|right]] |
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+ | |Red |
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|Self Destruct |
|Self Destruct |
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|Self destructs and deals tremendous damage to every tower in the area |
|Self destructs and deals tremendous damage to every tower in the area |
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|- |
|- |
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| style="text-align:center;"|[[File:Stoneskin_Shield.png|right]] |
| style="text-align:center;"|[[File:Stoneskin_Shield.png|right]] |
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+ | |Blue |
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|Stoneskin Shield |
|Stoneskin Shield |
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|Greatly reduces damage taken |
|Greatly reduces damage taken |
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|- |
|- |
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| style="text-align:center;"|[[File:Storm_Resist.png|right]] |
| style="text-align:center;"|[[File:Storm_Resist.png|right]] |
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+ | | |
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|Storm Resist |
|Storm Resist |
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|Resists Storm Towers |
|Resists Storm Towers |
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|- |
|- |
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| style="text-align:center;"|[[File:Summon_Warrior.png|right]] |
| style="text-align:center;"|[[File:Summon_Warrior.png|right]] |
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+ | |Red |
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|Summon Warrior |
|Summon Warrior |
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|Summons a spectral Warrior Dragon to fight for you |
|Summons a spectral Warrior Dragon to fight for you |
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|- |
|- |
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| style="text-align:center;"|[[File:Wind_Wall.png|right]] |
| style="text-align:center;"|[[File:Wind_Wall.png|right]] |
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+ | |Blue |
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|Wind Wall |
|Wind Wall |
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|Deflects incoming projectiles |
|Deflects incoming projectiles |
Revision as of 06:30, 13 August 2015
Dragon Abilities are the special skills dragons have. These skills vary per dragon and are usually specific to certain classes. Abilities may be offensive, defensive or passive.
Icon | Color | Skill | Description | Class |
---|---|---|---|---|
Archer Resist | Resists Archer Towers | Hunters | ||
Ballista Resist | Resists Ballista Towers | Hunters & Warriors | ||
Red | Chain Lightning | Strikes buildings with lightning that chains randomly | Hunters & Sorcerers | |
Blue | Cloak | Dragon becomes invisible and cannot be targetted until it attacks | Hunters | |
Blue | Cure Poison | Removes poison and prevent poison effects from being applied for the next few seconds | Warriors | |
Blue | Evasion | Dragon moves quickly over buildings and have a chance to dodge incoming projectiles | Hunter | |
Blue | Explosive Shield | Absorbs damage until depleted then explodes dealing damage to nearby buildings | Warriors | |
Red | Fireball | Deals damage to all buildings in affected area | Sorcerers | |
Fireball Attack | Tap repeatedly to deal damage | Hunters | ||
Flamethrower Attack | Hold and Drag to deal damage | Warriors | ||
Blue | Havok | Deals greatly increased damage with its attacks | Hunters | |
Red | Lockdown | Disables a building until the next time it takes damage | Hunters | |
Lock On attack | Swipe to attack up to 3 targets | Sorcerers | ||
Blue | Rejuvenate | Restores dragon's health over time | Warriors | |
Red | Reverse Projectiles | Reflects incoming projectiles back on the attackers | Sorcerer | |
Red | Self Destruct | Self destructs and deals tremendous damage to every tower in the area | Hunters | |
Blue | Stoneskin Shield | Greatly reduces damage taken | Warriors | |
Storm Resist | Resists Storm Towers | Sorcerers & Warriors | ||
Red | Summon Warrior | Summons a spectral Warrior Dragon to fight for you | Sorcerers | |
Blue | Wind Wall | Deflects incoming projectiles | Warriors |